Fix missing UICanvas linkage in prefab preview

#218
This commit is contained in:
Wojtek Figat
2021-03-17 11:12:08 +01:00
parent 4eeadf87fb
commit 8fb27e6f83
4 changed files with 35 additions and 0 deletions

View File

@@ -15,6 +15,7 @@ MMethod* UICanvas_PostDeserialize = nullptr;
MMethod* UICanvas_OnEnable = nullptr;
MMethod* UICanvas_OnDisable = nullptr;
MMethod* UICanvas_EndPlay = nullptr;
MMethod* UICanvas_ParentChanged = nullptr;
#define UICANVAS_INVOKE(event) \
auto instance = GetManagedInstance(); \
@@ -43,6 +44,7 @@ UICanvas::UICanvas(const SpawnParams& params)
UICanvas_OnEnable = mclass->GetMethod("OnEnable");
UICanvas_OnDisable = mclass->GetMethod("OnDisable");
UICanvas_EndPlay = mclass->GetMethod("EndPlay");
UICanvas_ParentChanged = mclass->GetMethod("ParentChanged");
}
}
@@ -133,6 +135,14 @@ void UICanvas::EndPlay()
Actor::EndPlay();
}
void UICanvas::OnParentChanged()
{
// Base
Actor::OnParentChanged();
UICANVAS_INVOKE(ParentChanged);
}
void UICanvas::OnEnable()
{
UICANVAS_INVOKE(OnEnable);