Fixed Typos and padding
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@@ -216,7 +216,7 @@ uint64 GPUContextDX12::Execute(bool waitForCompletion)
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ASSERT(_currentAllocator != nullptr);
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auto queue = _device->GetCommandQueue();
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// Flush reaming and buffered commands
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// Flush remaining and buffered commands
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FlushState();
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_currentState = nullptr;
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