Add SubAssetFolder to model import option to redirect auto-imported materials and textures location
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@@ -396,6 +396,7 @@ void ModelTool::Options::Serialize(SerializeStream& stream, const void* otherObj
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SERIALIZE(SDFResolution);
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SERIALIZE(SplitObjects);
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SERIALIZE(ObjectIndex);
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SERIALIZE(SubAssetFolder);
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}
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void ModelTool::Options::Deserialize(DeserializeStream& stream, ISerializeModifier* modifier)
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@@ -441,6 +442,7 @@ void ModelTool::Options::Deserialize(DeserializeStream& stream, ISerializeModifi
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DESERIALIZE(SDFResolution);
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DESERIALIZE(SplitObjects);
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DESERIALIZE(ObjectIndex);
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DESERIALIZE(SubAssetFolder);
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// [Deprecated on 23.11.2021, expires on 21.11.2023]
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int32 AnimationIndex = -1;
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