diff --git a/Source/Editor/Modules/SceneEditingModule.cs b/Source/Editor/Modules/SceneEditingModule.cs index 35b85bfa8..1657cb3a1 100644 --- a/Source/Editor/Modules/SceneEditingModule.cs +++ b/Source/Editor/Modules/SceneEditingModule.cs @@ -553,7 +553,7 @@ namespace FlaxEditor.Modules { if (selection.Contains(node.ParentNode)) { - return; // If parent and child nodes selected together, don't touch child nodes + continue; // If parent and child nodes selected together, don't touch child nodes } // Put created node as child of the Parent Node of node