Fix compile warnings
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@@ -504,7 +504,7 @@ void Animation::GetReferences(Array<Guid>& assets, Array<String>& files) const
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writer.StartObject();
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k.Value.Instance->Serialize(writer, nullptr);
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writer.EndObject();
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JsonAssetBase::GetReferences(StringAnsiView((char*)buffer.GetString(), buffer.GetSize()), assets);
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JsonAssetBase::GetReferences(StringAnsiView((const char*)buffer.GetString(), (int32)buffer.GetSize()), assets);
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}
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}
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}
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@@ -57,7 +57,7 @@ void LogContext::Print(LogType verbosity)
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LogContextData& context = stack.Ptr[index];
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// Skip duplicates
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if (index < stack.Count - 1 && stack.Ptr[stack.Count - 1] == context)
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if (index < (int32)stack.Count - 1 && stack.Ptr[stack.Count - 1] == context)
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continue;
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// Build call hierarchy via indentation
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