Fix Switch runtime setup

This commit is contained in:
Damian Korczowski
2021-07-03 19:13:41 +02:00
parent 98d29ff5dc
commit 93838b4f25
4 changed files with 23 additions and 5 deletions

View File

@@ -549,6 +549,7 @@ void EngineImpl::InitPaths()
if (!Globals::StartupFolder.IsANSI())
Platform::Fatal(TEXT("Cannot start application in directory which name contains non-ANSI characters."));
#if !PLATFORM_SWITCH
// Setup directories
if (FileSystem::DirectoryExists(Globals::TemporaryFolder))
FileSystem::DeleteDirectory(Globals::TemporaryFolder);
@@ -559,6 +560,7 @@ void EngineImpl::InitPaths()
if (FileSystem::CreateDirectory(Globals::TemporaryFolder))
Platform::Fatal(TEXT("Cannot create temporary directory."));
}
#endif
#if USE_EDITOR
if (!FileSystem::DirectoryExists(Globals::ProjectContentFolder))
FileSystem::CreateDirectory(Globals::ProjectContentFolder);