Add GameCooker events for game files deploy and packaging
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@@ -106,6 +106,9 @@ using namespace GameCookerImpl;
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Delegate<GameCooker::EventType> GameCooker::OnEvent;
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Delegate<const String&, float> GameCooker::OnProgress;
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Action GameCooker::DeployFiles;
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Action GameCooker::PostProcessFiles;
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Action GameCooker::PackageFiles;
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Delegate<HashSet<Guid>&> GameCooker::OnCollectAssets;
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const Char* ToString(const BuildPlatform platform)
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