Add logging missing asset type on failed load

This commit is contained in:
Wojtek Figat
2023-03-13 14:23:23 +01:00
parent a7c5397641
commit 95748744a4

View File

@@ -997,7 +997,7 @@ Asset* Content::load(const Guid& id, const ScriptingTypeHandle& type, AssetInfo&
// Get cached asset info (from registry)
if (!GetAssetInfo(id, assetInfo))
{
LOG(Warning, "Invalid asset ID ({0}).", id.ToString(Guid::FormatType::N));
LOG(Warning, "Invalid or missing asset ({0}, {1}).", id.ToString(Guid::FormatType::N), type.ToString());
return nullptr;
}