Fix spawning nested prefab with different root actor

#1138
This commit is contained in:
Wojtek Figat
2023-06-11 20:43:31 +02:00
parent 60ddf0ea89
commit 958c7b2181
7 changed files with 61 additions and 23 deletions

View File

@@ -35,7 +35,7 @@ public:
/// </summary>
/// <param name="context">The serialization context.</param>
/// <param name="stream">The serialized data stream.</param>
static SceneObject* Spawn(Context& context, ISerializable::DeserializeStream& stream);
static SceneObject* Spawn(Context& context, const ISerializable::DeserializeStream& stream);
/// <summary>
/// Deserializes the scene object from the specified data value.