Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into indirect-vulkan

This commit is contained in:
Jean-Baptiste Perrier
2021-05-16 17:41:10 +02:00
551 changed files with 35146 additions and 5077 deletions

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@@ -1,15 +1,19 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#include "DepthOfFieldPass.h"
#include "RenderList.h"
#include "Engine/Content/Assets/Shader.h"
#include "Engine/Content/Content.h"
#include "Engine/Graphics/Textures/GPUTexture.h"
#include "Engine/Graphics/GPUBuffer.h"
#include "Engine/Graphics/RenderTargetPool.h"
#include "Engine/Graphics/GPUContext.h"
#include "Engine/Graphics/PostProcessBase.h"
#include "Engine/Graphics/RenderBuffers.h"
#include "Engine/Graphics/GPUDevice.h"
#include "Engine/Graphics/GPULimits.h"
#include "Engine/Graphics/PostProcessBase.h"
#include "Engine/Graphics/RenderTargetPool.h"
#include "Engine/Graphics/RenderBuffers.h"
#include "Engine/Graphics/RenderTask.h"
#include "Engine/Graphics/Shaders/GPUShader.h"
// This must match hlsl defines
#define DOF_MAX_SAMPLE_RADIUS 10