From 9629c48d9950ca72f5d67bdc95a04bbb308465d4 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Thu, 3 Jun 2021 12:53:18 +0200 Subject: [PATCH] Revert CSharp only project build optimization to fix game cooking #539 #529 --- Source/Tools/Flax.Build/Build/NativeCpp/Builder.NativeCpp.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Tools/Flax.Build/Build/NativeCpp/Builder.NativeCpp.cs b/Source/Tools/Flax.Build/Build/NativeCpp/Builder.NativeCpp.cs index 1959cf3a9..8df614774 100644 --- a/Source/Tools/Flax.Build/Build/NativeCpp/Builder.NativeCpp.cs +++ b/Source/Tools/Flax.Build/Build/NativeCpp/Builder.NativeCpp.cs @@ -995,7 +995,7 @@ namespace Flax.Build if (buildData.Toolchain == null) buildData.Toolchain = platform.GetToolchain(architecture); - if (Configuration.BuildBindingsOnly || project.IsCSharpOnlyProject || reference.Project.IsCSharpOnlyProject || !platform.HasRequiredSDKsInstalled) + if (Configuration.BuildBindingsOnly || reference.Project.IsCSharpOnlyProject || !platform.HasRequiredSDKsInstalled) BuildTargetReferenceNativeCppBindingsOnly(buildContext, buildData, reference); else BuildTargetReferenceNativeCpp(buildContext, buildData, reference);