diff --git a/Source/Engine/Physics/Colliders/CharacterController.cpp b/Source/Engine/Physics/Colliders/CharacterController.cpp index 6c75879ad..42c316a55 100644 --- a/Source/Engine/Physics/Colliders/CharacterController.cpp +++ b/Source/Engine/Physics/Colliders/CharacterController.cpp @@ -55,7 +55,7 @@ void CharacterController::SetHeight(const float value) void CharacterController::SetSlopeLimit(float value) { - value = Math::Clamp(value, 0.0f, 90.0f); + value = Math::Clamp(value, 0.0f, 89.0f); if (Math::NearEqual(value, _slopeLimit)) return;