Implement .NET 7 runtime support and bindings generation
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@@ -40,6 +40,7 @@ namespace ProfilerInternal
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void BeginEvent(MonoString* nameObj)
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{
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SCRIPTING_EXPORT("FlaxEngine.Profiler::BeginEvent")
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#if COMPILE_WITH_PROFILER
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const StringView name((const Char*)mono_string_chars(nameObj), mono_string_length(nameObj));
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ProfilerCPU::BeginEvent(*name);
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@@ -78,6 +79,7 @@ namespace ProfilerInternal
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void EndEvent()
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{
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SCRIPTING_EXPORT("FlaxEngine.Profiler::EndEvent")
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#if COMPILE_WITH_PROFILER
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#if TRACY_ENABLE
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tracy::ScopedZone::End();
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@@ -88,6 +90,7 @@ namespace ProfilerInternal
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void BeginEventGPU(MonoString* nameObj)
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{
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SCRIPTING_EXPORT("FlaxEngine.Profiler::BeginEventGPU")
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#if COMPILE_WITH_PROFILER
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const auto index = ProfilerGPU::BeginEvent((const Char*)mono_string_chars(nameObj));
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ManagedEventsGPU.Push(index);
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@@ -96,6 +99,7 @@ namespace ProfilerInternal
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void EndEventGPU()
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{
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SCRIPTING_EXPORT("FlaxEngine.Profiler::EndEventGPU")
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#if COMPILE_WITH_PROFILER
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const auto index = ManagedEventsGPU.Pop();
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ProfilerGPU::EndEvent(index);
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@@ -111,16 +115,19 @@ public:
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#if USE_MONO
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static bool HasGameModulesLoaded()
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{
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SCRIPTING_EXPORT("FlaxEngine.Scripting::HasGameModulesLoaded")
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return Scripting::HasGameModulesLoaded();
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}
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static bool IsTypeFromGameScripts(MonoReflectionType* type)
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{
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SCRIPTING_EXPORT("FlaxEngine.Scripting::IsTypeFromGameScripts")
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return Scripting::IsTypeFromGameScripts(Scripting::FindClass(MUtils::GetClass(type)));
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}
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static void FlushRemovedObjects()
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{
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SCRIPTING_EXPORT("FlaxEngine.Scripting::FlushRemovedObjects")
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ASSERT(IsInMainThread());
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ObjectsRemovalService::Flush();
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}
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