Cleanup some GPU code

This commit is contained in:
Wojtek Figat
2021-06-28 14:08:44 +02:00
parent ef831b8559
commit 971449bef1
16 changed files with 365 additions and 550 deletions

View File

@@ -345,7 +345,7 @@ bool GPUDeviceDX11::Init()
limits.MaximumTexture2DSize = D3D10_REQ_TEXTURE2D_U_OR_V_DIMENSION;
limits.MaximumTexture2DArraySize = D3D10_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION;
limits.MaximumTexture3DSize = D3D10_REQ_TEXTURE3D_U_V_OR_W_DIMENSION;
limits.MaximumTextureCubeSize = D3D11_REQ_TEXTURECUBE_DIMENSION;
limits.MaximumTextureCubeSize = D3D10_REQ_TEXTURECUBE_DIMENSION;
}
for (int32 i = 0; i < static_cast<int32>(PixelFormat::MAX); i++)