Fix editor viewport camera glitch on first frame when using camera orbiting
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@@ -699,6 +699,15 @@ namespace FlaxEditor.Viewport
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input = _input;
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}
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/// <summary>
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/// Gets the input state data (from the previous update).
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/// </summary>
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/// <param name="input">The input.</param>
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public void GetPrevInput(out Input input)
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{
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input = _prevInput;
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}
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/// <summary>
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/// Creates the projection matrix.
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/// </summary>
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