Change default collision type to ConvexMesh from TriangleMesh
This commit is contained in:
@@ -135,7 +135,7 @@ namespace FlaxEditor.Content
|
||||
}
|
||||
Task.Run(() =>
|
||||
{
|
||||
Editor.CookMeshCollision(assetItem.Path, CollisionDataType.TriangleMesh, model);
|
||||
Editor.CookMeshCollision(assetItem.Path, CollisionDataType.ConvexMesh, model);
|
||||
if (created != null)
|
||||
FlaxEngine.Scripting.InvokeOnUpdate(() => created(collisionData));
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user