Merge branch 'shader-division' of https://github.com/MineBill/FlaxEngine into MineBill-shader-division

This commit is contained in:
Wojtek Figat
2023-09-22 12:53:16 +02:00

View File

@@ -40,11 +40,11 @@ ShaderGraphValue::ShaderGraphValue(const Variant& v)
break;
case VariantType::Float:
Type = VariantType::Types::Float;
Value = String::Format(TEXT("{}"), v.AsFloat);
Value = String::Format(TEXT("{:.8f}"), v.AsFloat);
break;
case VariantType::Double:
Type = VariantType::Types::Float;
Value = String::Format(TEXT("{}"), (float)v.AsDouble);
Value = String::Format(TEXT("{:.8f}"), (float)v.AsDouble);
break;
case VariantType::Float2:
{