Merge branch 'jb-perrier-fullscreen' into 1.1
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@@ -99,8 +99,6 @@ void GPUSwapChainDX11::SetFullscreen(bool isFullscreen)
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swapChainDesc.BufferDesc = outputDX.DesktopViewMode;
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}
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releaseBackBuffer();
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if (FAILED(_swapChain->ResizeTarget(&swapChainDesc.BufferDesc)))
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{
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LOG(Warning, "Swapchain resize failed.");
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@@ -110,10 +108,6 @@ void GPUSwapChainDX11::SetFullscreen(bool isFullscreen)
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{
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LOG(Warning, "Cannot change fullscreen mode for '{0}' to {1}.", ToString(), isFullscreen);
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}
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VALIDATE_DIRECTX_RESULT(_swapChain->ResizeBuffers(swapChainDesc.BufferCount, _width, _height, swapChainDesc.BufferDesc.Format, swapChainDesc.Flags));
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getBackBuffer();
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}
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#else
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LOG(Info, "Cannot change fullscreen mode on this platform");
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@@ -208,7 +202,7 @@ bool GPUSwapChainDX11::Resize(int32 width, int32 height)
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ASSERT(_swapChain);
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// Disable DXGI changes to the window
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VALIDATE_DIRECTX_RESULT(dxgi->MakeWindowAssociation(_windowHandle, DXGI_MWA_NO_WINDOW_CHANGES | DXGI_MWA_NO_ALT_ENTER));
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VALIDATE_DIRECTX_RESULT(dxgi->MakeWindowAssociation(_windowHandle, 0));
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#else
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auto dxgiFactory = (IDXGIFactory2*)_device->GetDXGIFactory();
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VALIDATE_DIRECTX_RESULT(dxgiFactory->CreateSwapChainForCoreWindow(_device->GetDevice(), static_cast<IUnknown*>(_windowHandle), &swapChainDesc, nullptr, &_swapChain));
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@@ -124,8 +124,6 @@ void GPUSwapChainDX12::SetFullscreen(bool isFullscreen)
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swapChainDesc.BufferDesc = outputDX.DesktopViewMode;
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}
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releaseBackBuffer();
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if (FAILED(_swapChain->ResizeTarget(&swapChainDesc.BufferDesc)))
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{
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LOG(Warning, "Swapchain resize failed.");
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@@ -136,10 +134,6 @@ void GPUSwapChainDX12::SetFullscreen(bool isFullscreen)
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LOG(Warning, "Cannot change fullscreen mode for '{0}' to {1}.", ToString(), isFullscreen);
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}
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VALIDATE_DIRECTX_RESULT(_swapChain->ResizeBuffers(swapChainDesc.BufferCount, _width, _height, swapChainDesc.BufferDesc.Format, swapChainDesc.Flags));
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getBackBuffer();
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_isFullscreen = isFullscreen;
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}
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#else
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@@ -223,7 +217,7 @@ bool GPUSwapChainDX12::Resize(int32 width, int32 height)
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_backBuffers.Resize(swapChainDesc.BufferCount);
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// Disable DXGI changes to the window
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dxgiFactory->MakeWindowAssociation(_windowHandle, DXGI_MWA_NO_WINDOW_CHANGES | DXGI_MWA_NO_ALT_ENTER);
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dxgiFactory->MakeWindowAssociation(_windowHandle, 0);
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}
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else
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{
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