Refactor GDK platform settings and tools, expose more options MicrosoftGame.config
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@@ -366,6 +366,8 @@ namespace FlaxEditor.Content.Settings
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return SaveAsset(gameSettings, ref gameSettings.LinuxPlatform, obj);
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if (type.FullName == PS4PlatformSettingsTypename)
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return SaveAsset(gameSettings, ref gameSettings.PS4Platform, obj);
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if (type.FullName == XboxOnePlatformSettingsTypename)
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return SaveAsset(gameSettings, ref gameSettings.XboxOnePlatform, obj);
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if (type.FullName == XboxScarlettPlatformSettingsTypename)
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return SaveAsset(gameSettings, ref gameSettings.XboxScarlettPlatform, obj);
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if (type == typeof(AndroidPlatformSettings))
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