Add .NET SDK version 7 as forced to be used during game cooking (compatibility with)

This commit is contained in:
Wojtek Figat
2023-11-25 18:14:21 +01:00
parent 71f30f18a6
commit 98b42d3e2e
4 changed files with 15 additions and 8 deletions

View File

@@ -188,8 +188,8 @@ bool CompileScriptsStep::Perform(CookingData& data)
LOG(Info, "Starting scripts compilation for game...");
const String logFile = data.CacheDirectory / TEXT("CompileLog.txt");
auto args = String::Format(
TEXT("-log -logfile=\"{4}\" -build -mutex -buildtargets={0} -platform={1} -arch={2} -configuration={3} -aotMode={5}"),
target, platform, architecture, configuration, logFile, ToString(data.Tools->UseAOT()));
TEXT("-log -logfile=\"{4}\" -build -mutex -buildtargets={0} -platform={1} -arch={2} -configuration={3} -aotMode={5} {6}"),
target, platform, architecture, configuration, logFile, ToString(data.Tools->UseAOT()), GAME_BUILD_DOTNET_VER);
#if PLATFORM_WINDOWS
if (data.Platform == BuildPlatform::LinuxX64)
#elif PLATFORM_LINUX