Add .NET SDK version 7 as forced to be used during game cooking (compatibility with)
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@@ -188,8 +188,8 @@ bool CompileScriptsStep::Perform(CookingData& data)
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LOG(Info, "Starting scripts compilation for game...");
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const String logFile = data.CacheDirectory / TEXT("CompileLog.txt");
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auto args = String::Format(
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TEXT("-log -logfile=\"{4}\" -build -mutex -buildtargets={0} -platform={1} -arch={2} -configuration={3} -aotMode={5}"),
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target, platform, architecture, configuration, logFile, ToString(data.Tools->UseAOT()));
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TEXT("-log -logfile=\"{4}\" -build -mutex -buildtargets={0} -platform={1} -arch={2} -configuration={3} -aotMode={5} {6}"),
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target, platform, architecture, configuration, logFile, ToString(data.Tools->UseAOT()), GAME_BUILD_DOTNET_VER);
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#if PLATFORM_WINDOWS
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if (data.Platform == BuildPlatform::LinuxX64)
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#elif PLATFORM_LINUX
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