Optimize compilation time

This commit is contained in:
Wojtek Figat
2022-12-03 10:42:58 +01:00
parent 6458d7e0db
commit 98c29c4a4e
67 changed files with 128 additions and 77 deletions

View File

@@ -4,6 +4,7 @@
#include "ModelInstanceEntry.h"
#include "Engine/Content/Assets/Material.h"
#include "Engine/Content/Assets/Model.h"
#include "Engine/Core/Log.h"
#include "Engine/Core/Math/Transform.h"
#include "Engine/Graphics/GPUContext.h"
#include "Engine/Graphics/GPUDevice.h"
@@ -11,6 +12,7 @@
#include "Engine/Profiler/ProfilerCPU.h"
#include "Engine/Renderer/RenderList.h"
#include "Engine/Serialization/MemoryReadStream.h"
#include "Engine/Threading/Task.h"
#include "Engine/Threading/Threading.h"
#if USE_MONO
#include <ThirdParty/mono-2.0/mono/metadata/appdomain.h>