Optimize compilation time

This commit is contained in:
Wojtek Figat
2022-12-03 10:42:58 +01:00
parent 6458d7e0db
commit 98c29c4a4e
67 changed files with 128 additions and 77 deletions

View File

@@ -8,6 +8,7 @@
#include "Engine/Graphics/RenderTask.h"
#include "Engine/Graphics/GPUDevice.h"
#include "Engine/Graphics/GPUBuffer.h"
#include "Engine/Graphics/GPUContext.h"
#include "Engine/Graphics/Shaders/GPUShader.h"
#include "Engine/Graphics/Shaders/GPUConstantBuffer.h"

View File

@@ -12,6 +12,7 @@
#include "Engine/Graphics/GPUPipelineStatePermutations.h"
#include "Engine/Graphics/RenderTask.h"
#include "Engine/Graphics/DynamicBuffer.h"
#include "Engine/Graphics/GPUContext.h"
#include "Engine/Graphics/RenderTools.h"
#include "Engine/Profiler/ProfilerCPU.h"
#include "Engine/Renderer/DrawCall.h"