Add Material Complexity debug view model

This commit is contained in:
Wojtek Figat
2021-10-07 09:28:49 +02:00
parent c3fe366be8
commit 98ca7c1726
19 changed files with 430 additions and 27 deletions

View File

@@ -49,6 +49,9 @@ API_ENUM() enum class MaterialDomain : byte
/// The particle shader used for volumetric effects rendering such as Volumetric Fog.
/// </summary>
VolumeParticle = 7,
API_ENUM(Attributes="HideInEditor")
MAX
};
/// <summary>