Add MeshDeformation utility for generic meshes vertices morphing (eg. via Blend Shapes or Cloth)

This commit is contained in:
Wojtek Figat
2023-07-03 09:49:23 +02:00
parent 60181a29a3
commit 99ee0b1bfe
26 changed files with 600 additions and 368 deletions

View File

@@ -59,6 +59,14 @@ void ModelInstanceActor::OnLayerChanged()
GetSceneRendering()->UpdateActor(this, _sceneRenderingKey);
}
void ModelInstanceActor::OnTransformChanged()
{
// Base
Actor::OnTransformChanged();
UpdateBounds();
}
void ModelInstanceActor::OnEnable()
{
GetSceneRendering()->AddActor(this, _sceneRenderingKey);