Merge branch 'honzapatCZ-ui-achorpopup-shiftctrl-modes' into 1.2

This commit is contained in:
Wojtek Figat
2021-04-07 12:05:25 +02:00
2 changed files with 53 additions and 3 deletions

View File

@@ -39,6 +39,13 @@ namespace FlaxEditor.CustomEditors.Dedicated
public bool IsSelected;
public bool SupportsShiftModulation;
private void OnPresetsChanged()
{
TooltipText = CustomEditorsUtil.GetPropertyNameUI(_presets.ToString());
}
/// <inheritdoc />
public override void Draw()
{
@@ -74,6 +81,15 @@ namespace FlaxEditor.CustomEditors.Dedicated
borderColor = BorderColorHighlighted;
}
if (Input.GetKey(KeyboardKeys.Shift) && SupportsShiftModulation)
{
backgroundColor = BackgroundColorSelected;
}
if (Input.GetKey(KeyboardKeys.Control) && SupportsShiftModulation)
{
borderColor = BackgroundColorSelected;
}
// Calculate fill area
float fillSize = rect.Width / 3;
Rectangle fillArea;
@@ -161,12 +177,17 @@ namespace FlaxEditor.CustomEditors.Dedicated
const float DialogWidth = ButtonsSize * 4 + ButtonsMargin * 5 + ButtonsMarginStretch;
const float DialogHeight = TitleHeight + ButtonsSize * 4 + ButtonsMargin * 5 + ButtonsMarginStretch;
bool SupportsShiftModulation = false;
/// <summary>
/// Initializes a new instance of the <see cref="AnchorPresetsEditorPopup"/> class.
/// </summary>
/// <param name="presets">The initial value.</param>
public AnchorPresetsEditorPopup(AnchorPresets presets)
/// <param name="supportsShiftModulation">If the popup should react to shift</param>
public AnchorPresetsEditorPopup(AnchorPresets presets, bool supportsShiftModulation)
{
SupportsShiftModulation = supportsShiftModulation;
var style = FlaxEngine.GUI.Style.Current;
Tag = presets;
Size = new Vector2(DialogWidth, DialogHeight);
@@ -214,6 +235,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
Parent = this,
Presets = presets,
IsSelected = presets == (AnchorPresets)Tag,
SupportsShiftModulation = SupportsShiftModulation,
Tag = presets,
};
button.ButtonClicked += OnButtonClicked;
@@ -273,7 +295,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
private void OnButtonClicked()
{
var location = _button.Center + new Vector2(3.0f);
var editor = new AnchorPresetsEditorPopup(_button.Presets);
var editor = new AnchorPresetsEditorPopup(_button.Presets, true);
editor.VisibleChanged += OnEditorVisibleChanged;
editor.Show(_button.Parent, location);
}
@@ -284,6 +306,29 @@ namespace FlaxEditor.CustomEditors.Dedicated
return;
SetValue(control.Tag);
}
/// <inheritdoc/>
protected override void SynchronizeValue(object value)
{
// Custom anchors editing for Control to handle bounds preservation via key modifiers
if (ParentEditor != null)
{
var centerToPosition = Input.GetKey(KeyboardKeys.Shift);
var setPivot = Input.GetKey(KeyboardKeys.Control);
var editedAny = false;
foreach (var parentValue in ParentEditor.Values)
{
if (parentValue is Control parentControl)
{
parentControl.SetAnchorPreset((AnchorPresets)value, !centerToPosition, setPivot);
editedAny = true;
}
}
if (editedAny)
return;
}
base.SynchronizeValue(value);
}
/// <inheritdoc />
public override void Refresh()

View File

@@ -491,7 +491,8 @@ namespace FlaxEngine.GUI
/// </summary>
/// <param name="anchorPreset">The anchor preset to set.</param>
/// <param name="preserveBounds">True if preserve current control bounds, otherwise will align control position accordingly to the anchor location.</param>
public void SetAnchorPreset(AnchorPresets anchorPreset, bool preserveBounds)
/// <param name="setPivotToo">Whether or not we should set the pivot too, eg left-top 0,0, bottom-right 1,1</param>
public void SetAnchorPreset(AnchorPresets anchorPreset, bool preserveBounds, bool setPivotToo = false)
{
for (int i = 0; i < AnchorPresetsData.Length; i++)
{
@@ -583,6 +584,10 @@ namespace FlaxEngine.GUI
}
SetBounds(ref bounds);
}
if (setPivotToo)
{
Pivot = (anchorMin + anchorMax) / 2;
}
_parent?.PerformLayout();
return;
}