Add AnimationUpdated event to Animated Model

This commit is contained in:
Wojtek Figat
2021-05-13 13:00:57 +02:00
parent e267583bad
commit 9a3884636b
3 changed files with 13 additions and 26 deletions

View File

@@ -86,7 +86,7 @@ void AnimationManagerService::Update()
// Update gameplay
const bool usePrevFrameBones = animatedModel->PerBoneMotionBlur;
animatedModel->_skinningData.SetData(UpdateBones.Get(), !usePrevFrameBones);
animatedModel->OnAnimUpdate();
animatedModel->OnAnimationUpdated();
}
}
UpdateList.Clear();