From 9a712ba3cf3dcecde6d2e39e7b33cdc17d850612 Mon Sep 17 00:00:00 2001 From: Chandler Cox Date: Sat, 2 Dec 2023 09:12:38 -0600 Subject: [PATCH] Fix selecting objects/gizmos with high far plane. --- Source/Editor/Viewport/EditorViewport.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Editor/Viewport/EditorViewport.cs b/Source/Editor/Viewport/EditorViewport.cs index c49392d01..9ac9b5571 100644 --- a/Source/Editor/Viewport/EditorViewport.cs +++ b/Source/Editor/Viewport/EditorViewport.cs @@ -1374,8 +1374,8 @@ namespace FlaxEditor.Viewport ivp.Invert(); // Create near and far points - var nearPoint = new Vector3(mousePosition, 0.0f); - var farPoint = new Vector3(mousePosition, 1.0f); + var nearPoint = new Vector3(mousePosition, _nearPlane); + var farPoint = new Vector3(mousePosition, _farPlane); viewport.Unproject(ref nearPoint, ref ivp, out nearPoint); viewport.Unproject(ref farPoint, ref ivp, out farPoint);