Add Cook&Run and Run cooked game utilities to Game menu list for multilayer games testing
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@@ -90,6 +90,11 @@ public:
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/// <param name="waitForEnd">If set to <c>true</c> wait for the stopped building end.</param>
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API_FUNCTION() static void Cancel(bool waitForEnd = false);
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/// <summary>
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/// Gets the current Editor build info (platform, configuration, etc).
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/// </summary>
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API_FUNCTION() static void GetCurrentPlatform(API_PARAM(Out) PlatformType& platform, API_PARAM(Out) BuildPlatform& buildPlatform, API_PARAM(Out) BuildConfiguration& buildConfiguration);
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/// <summary>
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/// Building event type.
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/// </summary>
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