Adjust scripting types visibility in editor

This commit is contained in:
Wojciech Figat
2023-01-02 10:36:24 +01:00
parent 00d960d61e
commit 9acb597d5d
3 changed files with 12 additions and 4 deletions

View File

@@ -1271,6 +1271,7 @@ namespace Flax.Build.Bindings
public static IntPtr ConvertToUnmanaged({{classInfo.Name}} managed) => GCHandleMarshaller.ManagedToNative.ConvertToUnmanaged(managed);
public static void Free(IntPtr unmanaged) => GCHandleMarshaller.ManagedToNative.Free(unmanaged);
}
[HideInEditor]
public struct Bidirectional
{
GCHandleMarshaller.Bidirectional marsh;
@@ -1342,9 +1343,9 @@ namespace Flax.Build.Bindings
{
// Native struct begin
GenerateCSharpAttributes(buildData, contents, indent, structureInfo, true);
contents.Append(indent).AppendLine("[HideInEditor]");
contents.Append(indent).AppendLine("[StructLayout(LayoutKind.Sequential)]");
contents.Append(indent);
contents.Append("public struct ").Append(structureInfo.Name).Append("Internal");
contents.Append(indent).Append("public struct ").Append(structureInfo.Name).Append("Internal");
if (structureInfo.BaseType != null && structureInfo.IsPod)
contents.Append(" : ").Append(GenerateCSharpNativeToManaged(buildData, new TypeInfo { Type = structureInfo.BaseType.Name }, structureInfo));
contents.AppendLine();
@@ -1595,6 +1596,7 @@ namespace Flax.Build.Bindings
// Bidirectional stateful shape
// NOTE: GCHandles of FlaxEngine.Object must not be released unless they were allocated by this marshaller
contents.Append(indent).AppendLine("[HideInEditor]");
contents.Append(indent).AppendLine($"public struct Bidirectional").Append(indent).AppendLine("{");
contents.Append(indent2).AppendLine($"{structureInfo.Name} managed;");
contents.Append(indent2).AppendLine($"{structureInfo.Name}Internal unmanaged;");