From 9b2c940896a24ebac6764dd47fc086e7c2a72950 Mon Sep 17 00:00:00 2001 From: Jean-Baptiste Perrier Date: Sun, 24 Jan 2021 11:39:59 +0100 Subject: [PATCH] Switch type. --- Source/Engine/Platform/Base/NetworkBase.cpp | 2 +- Source/Engine/Platform/Base/NetworkBase.h | 2 +- Source/Engine/Platform/Win32/Win32Network.cpp | 2 +- Source/Engine/Platform/Win32/Win32Network.h | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Source/Engine/Platform/Base/NetworkBase.cpp b/Source/Engine/Platform/Base/NetworkBase.cpp index 389f58335..8c28f26bd 100644 --- a/Source/Engine/Platform/Base/NetworkBase.cpp +++ b/Source/Engine/Platform/Base/NetworkBase.cpp @@ -31,7 +31,7 @@ bool NetworkBase::BindSocket(NetworkSocket& socket, NetworkEndPoint& endPoint) return false; } -bool NetworkBase::Listen(NetworkSocket& socket, int32 queueSize) +bool NetworkBase::Listen(NetworkSocket& socket, uint16 queueSize) { return false; } diff --git a/Source/Engine/Platform/Base/NetworkBase.h b/Source/Engine/Platform/Base/NetworkBase.h index 6b33d7b1e..142e7ead1 100644 --- a/Source/Engine/Platform/Base/NetworkBase.h +++ b/Source/Engine/Platform/Base/NetworkBase.h @@ -53,7 +53,7 @@ class FLAXENGINE_API NetworkBase static bool DestroySocket(NetworkSocket& socket); static bool ConnectSocket(NetworkSocket& socket, NetworkEndPoint& endPoint); static bool BindSocket(NetworkSocket& socket, NetworkEndPoint& endPoint); - static bool Listen(NetworkSocket& socket, int32 queueSize); + static bool Listen(NetworkSocket& socket, uint16 queueSize); static bool Accept(NetworkSocket& serverSock, NetworkSocket& newSock, NetworkEndPoint& newEndPoint); static bool IsReadable(NetworkSocket& socket, uint64* size); static int32 WriteSocket(NetworkSocket socket, byte* data, uint32 length, NetworkEndPoint* endPoint = nullptr); diff --git a/Source/Engine/Platform/Win32/Win32Network.cpp b/Source/Engine/Platform/Win32/Win32Network.cpp index cec785225..6d26b9ba5 100644 --- a/Source/Engine/Platform/Win32/Win32Network.cpp +++ b/Source/Engine/Platform/Win32/Win32Network.cpp @@ -203,7 +203,7 @@ bool Win32Network::BindSocket(NetworkSocket& socket, NetworkEndPoint& endPoint) return false; } -bool Win32Network::Listen(NetworkSocket& socket, int32 queueSize) +bool Win32Network::Listen(NetworkSocket& socket, uint16 queueSize) { if (listen(*(SOCKET*)socket.Data, (int32)queueSize) == SOCKET_ERROR) { diff --git a/Source/Engine/Platform/Win32/Win32Network.h b/Source/Engine/Platform/Win32/Win32Network.h index 8f4d375d0..69f37c8c6 100644 --- a/Source/Engine/Platform/Win32/Win32Network.h +++ b/Source/Engine/Platform/Win32/Win32Network.h @@ -19,7 +19,7 @@ public: static bool DestroySocket(NetworkSocket& socket); static bool ConnectSocket(NetworkSocket& socket, NetworkEndPoint& endPoint); static bool BindSocket(NetworkSocket& socket, NetworkEndPoint& endPoint); - static bool Listen(NetworkSocket& socket, int32 queueSize); + static bool Listen(NetworkSocket& socket, uint16 queueSize); static bool Accept(NetworkSocket& serverSock, NetworkSocket& newSock, NetworkEndPoint& newEndPoint); static bool IsReadable(NetworkSocket& socket, uint64* size); static int32 WriteSocket(NetworkSocket socket, byte* data, uint32 length, NetworkEndPoint* endPoint = nullptr);