Add Scaled Time to Material Time node.

This commit is contained in:
Chandler Cox
2025-04-07 10:02:20 -05:00
parent 368ef9185b
commit 9b6feb9367
9 changed files with 35 additions and 15 deletions

View File

@@ -49,7 +49,19 @@ void MaterialGenerator::ProcessGroupTools(Box* box, Node* node, Value& value)
// Time
case 3:
{
value = getTime;
switch (box->ID)
{
// Scaled Time
case 0:
value = getScaledTime;
break;
// Unscaled Time
case 1:
value = getUnscaledTime;
break;
default:
break;
}
break;
}
// Panner
@@ -57,7 +69,7 @@ void MaterialGenerator::ProcessGroupTools(Box* box, Node* node, Value& value)
{
// Get inputs
const Value uv = tryGetValue(node->GetBox(0), getUVs).AsFloat2();
const Value time = tryGetValue(node->GetBox(1), getTime).AsFloat();
const Value time = tryGetValue(node->GetBox(1), getUnscaledTime).AsFloat();
const Value speed = tryGetValue(node->GetBox(2), Value::One).AsFloat2();
const bool useFractionalPart = (bool)node->Values[0];