Add Editor for Mac impl progress

This commit is contained in:
Wojtek Figat
2021-12-31 17:12:55 +01:00
parent 45117e3445
commit 9b991bcfdf
12 changed files with 29 additions and 0 deletions

View File

@@ -270,6 +270,8 @@ bool ShaderAssetBase::LoadShaderCache(ShaderCacheResult& result)
platformDefine.Name = "PLATFORM_WINDOWS";
#elif PLATFORM_LINUX
platformDefine.Name = "PLATFORM_LINUX";
#elif PLATFORM_MAC
platformDefine.Name = "PLATFORM_MAC";
#else
#error "Unknown platform."
#endif