From 9c32f978fb7f3ab2ce0ef3b7e550487ec052c1e1 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Sun, 8 Feb 2026 00:22:37 +0100 Subject: [PATCH] Fix regression from 73c19b278f1ffbfd7cb76de53390733267d7ea69 to fix missing skeleton bones on start in Editor --- Source/Engine/Graphics/Models/SkinnedMeshDrawData.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Engine/Graphics/Models/SkinnedMeshDrawData.cpp b/Source/Engine/Graphics/Models/SkinnedMeshDrawData.cpp index eaa4aa5a9..eb2ea0145 100644 --- a/Source/Engine/Graphics/Models/SkinnedMeshDrawData.cpp +++ b/Source/Engine/Graphics/Models/SkinnedMeshDrawData.cpp @@ -28,7 +28,7 @@ void SkinnedMeshDrawData::Setup(int32 bonesCount) BonesCount = bonesCount; _hasValidData = false; - _isDirty = false; + _isDirty = true; Data.Resize(BoneMatrices->GetSize()); SAFE_DELETE_GPU_RESOURCE(PrevBoneMatrices); }