Remove copyright year from source files and update to 2025

This commit is contained in:
Wojtek Figat
2025-04-07 19:22:21 +02:00
parent 60c5fbeba3
commit 9c3fd052cd
2803 changed files with 2841 additions and 2841 deletions

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
using System.Collections.Generic;
using System.IO;

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#if COMPILE_WITH_D3D_SHADER_COMPILER

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
using System.Collections.Generic;
using System.IO;

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#if COMPILE_WITH_DX_SHADER_COMPILER

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#include "ShaderProcessing.h"

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#include "ShaderProcessing.h"

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#if COMPILE_WITH_SHADER_COMPILER

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
using System.Collections.Generic;
using System.IO;

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#if COMPILE_WITH_SHADER_COMPILER

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
using Flax.Build.NativeCpp;

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#if COMPILE_WITH_VK_SHADER_COMPILER

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once