diff --git a/Source/Engine/Level/Actors/AnimatedModel.cpp b/Source/Engine/Level/Actors/AnimatedModel.cpp index 0eab292c5..a13085651 100644 --- a/Source/Engine/Level/Actors/AnimatedModel.cpp +++ b/Source/Engine/Level/Actors/AnimatedModel.cpp @@ -506,7 +506,7 @@ void AnimatedModel::StopSlotAnimation(const StringView& slotName, Animation* ani { if (slot.Animation == anim && slot.Name == slotName) { - //slot.Animation = nullptr; + //slot.Animation = nullptr; // TODO: make an immediate version of this method and set the animation to nullptr. slot.Reset = true; break; }