Terrain-related classes exposure to scripting API

This commit is contained in:
Wiktor Kocielski
2023-10-18 13:12:10 +03:00
parent 8b096a9286
commit 9d1b287cd7
6 changed files with 111 additions and 67 deletions

View File

@@ -41,6 +41,11 @@ struct TerrainCollisionDataHeader
float ScaleXZ;
};
TerrainPatch::TerrainPatch(const SpawnParams& params)
: ScriptingObject(params)
{
}
void TerrainPatch::Init(Terrain* terrain, int16 x, int16 z)
{
ScopeLock lock(_collisionLocker);