Fix StringUtils::ConvertANSI2UTF16 to properly handle multi-byte characters Length

#1225
This commit is contained in:
Wojtek Figat
2023-07-03 12:10:06 +02:00
parent 9a1fd12a85
commit 9d640656e6
9 changed files with 26 additions and 19 deletions

View File

@@ -145,7 +145,7 @@ bool GPUShader::Create(MemoryReadStream& stream)
// Create CB
#if GPU_ENABLE_RESOURCE_NAMING
String name = ToString() + TEXT(".CB") + i;
String name = String::Format(TEXT("{}.CB{}"), ToString(), i);
#else
String name;
#endif