Rename NetworkHost to NetworkPeer as it seems more appropriate

This commit is contained in:
Damian Korczowski
2021-06-18 20:45:30 +02:00
parent 040c024dff
commit 9d7bba04cb
7 changed files with 37 additions and 37 deletions

View File

@@ -7,7 +7,7 @@
#include "Engine/Networking/NetworkConfig.h"
#include "Engine/Networking/NetworkChannelType.h"
#include "Engine/Networking/NetworkEvent.h"
#include "Engine/Networking/NetworkHost.h"
#include "Engine/Networking/NetworkPeer.h"
#include "Engine/Core/Log.h"
#include "Engine/Core/Collections/Array.h"
@@ -53,7 +53,7 @@ void SendPacketToPeer(ENetPeer* peer, const NetworkChannelType channelType, cons
// TODO: To reduce latency, we can use `enet_host_flush` to flush all packets. Maybe some API, like NetworkManager::FlushQueues()?
}
void ENetDriver::Initialize(NetworkHost* host, const NetworkConfig& config)
void ENetDriver::Initialize(NetworkPeer* host, const NetworkConfig& config)
{
_networkHost = host;
_config = config;