Rename NetworkHost to NetworkPeer as it seems more appropriate
This commit is contained in:
161
Source/Engine/Networking/NetworkPeer.cpp
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161
Source/Engine/Networking/NetworkPeer.cpp
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
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#include "NetworkPeer.h"
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#include "NetworkEvent.h"
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#include "Drivers/ENetDriver.h"
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#include "Engine/Core/Log.h"
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#include "Engine/Core/Math/Math.h"
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#include "Engine/Platform/CPUInfo.h"
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void NetworkPeer::Initialize(const NetworkConfig& config)
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{
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Config = config;
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ASSERT(NetworkDriver == nullptr);
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ASSERT(Config.NetworkDriverType != NetworkTransportType::Undefined);
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ASSERT(Config.ConnectionsLimit > 0);
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ASSERT(Config.MessageSize > 32); // TODO: Adjust this, not sure what the lowest limit should be.
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ASSERT(Config.MessagePoolSize > 128);
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// TODO: Dynamic message pool allocation
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// Setup messages
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CreateMessageBuffers();
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MessagePool.Clear();
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// Warmup message pool
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for (uint32 messageId = Config.MessagePoolSize; messageId > 0; messageId --)
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MessagePool.Push(messageId);
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// Setup network driver
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NetworkDriver = New<ENetDriver>();
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NetworkDriver->Initialize(this, Config);
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LOG(Info, "NetworkManager initialized using driver = {0}", static_cast<int>(Config.NetworkDriverType));
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}
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void NetworkPeer::Shutdown()
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{
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NetworkDriver->Dispose();
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Delete(NetworkDriver);
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DisposeMessageBuffers();
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NetworkDriver = nullptr;
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}
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void NetworkPeer::CreateMessageBuffers()
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{
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ASSERT(MessageBuffer == nullptr);
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const uint32 pageSize = Platform::GetCPUInfo().PageSize;
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// Calculate total size in bytes
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const uint64 totalSize = static_cast<uint64>(Config.MessagePoolSize) * Config.MessageSize;
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// Calculate the amount of pages that we need
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const uint32 numPages = totalSize > pageSize ? Math::CeilToInt(totalSize / static_cast<float>(pageSize)) : 1;
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MessageBuffer = static_cast<uint8*>(Platform::AllocatePages(numPages, pageSize));
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Platform::MemorySet(MessageBuffer, 0, numPages * pageSize);
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}
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void NetworkPeer::DisposeMessageBuffers()
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{
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ASSERT(MessageBuffer != nullptr);
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Platform::FreePages(MessageBuffer);
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MessageBuffer = nullptr;
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}
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bool NetworkPeer::Listen()
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{
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LOG(Info, "NetworkManager starting to listen on address = {0}:{1}", Config.Address, Config.Port);
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return NetworkDriver->Listen();
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}
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bool NetworkPeer::Connect()
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{
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LOG(Info, "Connecting to {0}:{1}...", Config.Address, Config.Port);
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return NetworkDriver->Connect();
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}
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void NetworkPeer::Disconnect()
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{
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LOG(Info, "Disconnecting...");
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NetworkDriver->Disconnect();
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}
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void NetworkPeer::Disconnect(const NetworkConnection& connection)
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{
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LOG(Info, "Disconnecting connection with id = {0}...", connection.ConnectionId);
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NetworkDriver->Disconnect(connection);
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}
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bool NetworkPeer::PopEvent(NetworkEvent& eventRef)
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{
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// Set host id of the event
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eventRef.HostId = HostId;
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return NetworkDriver->PopEvent(&eventRef);
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}
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NetworkMessage NetworkPeer::CreateMessage()
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{
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const uint32 messageId = MessagePool.Pop();
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uint8* messageBuffer = GetMessageBuffer(messageId);
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return NetworkMessage(messageBuffer, messageId, Config.MessageSize, 0, 0);
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}
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void NetworkPeer::RecycleMessage(const NetworkMessage& message)
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{
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ASSERT(message.IsValid());
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#ifdef BUILD_DEBUG
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ASSERT(MessagePool.Contains(message.MessageId) == false);
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#endif
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// Return the message id
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MessagePool.Push(message.MessageId);
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}
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NetworkMessage NetworkPeer::BeginSendMessage()
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{
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return CreateMessage();
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}
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void NetworkPeer::AbortSendMessage(const NetworkMessage& message)
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{
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ASSERT(message.IsValid());
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RecycleMessage(message);
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}
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bool NetworkPeer::EndSendMessage(const NetworkChannelType channelType, const NetworkMessage& message)
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{
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ASSERT(message.IsValid());
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NetworkDriver->SendMessage(channelType, message);
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RecycleMessage(message);
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return false;
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}
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bool NetworkPeer::EndSendMessage(const NetworkChannelType channelType, const NetworkMessage& message, const NetworkConnection& target)
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{
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ASSERT(message.IsValid());
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NetworkDriver->SendMessage(channelType, message, target);
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RecycleMessage(message);
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return false;
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}
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bool NetworkPeer::EndSendMessage(const NetworkChannelType channelType, const NetworkMessage& message, Array<NetworkConnection> targets)
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{
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ASSERT(message.IsValid());
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NetworkDriver->SendMessage(channelType, message, targets);
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RecycleMessage(message);
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return false;
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}
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