Fix various code to improve quality
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@@ -39,7 +39,7 @@
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#include "Engine/Threading/Threading.h"
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#define DX12_ENABLE_RESOURCE_BARRIERS_BATCHING 1
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#define DX12_ENABLE_RESOURCE_BARRIERS_DEBUGGING 0
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#define DX12_ENABLE_RESOURCE_BARRIERS_DEBUGGING (0 && LOG_ENABLE)
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inline bool operator!=(const D3D12_VERTEX_BUFFER_VIEW& l, const D3D12_VERTEX_BUFFER_VIEW& r)
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{
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