Fix various code to improve quality

This commit is contained in:
Wojtek Figat
2025-06-06 11:19:32 +02:00
parent 0670c0bbd3
commit 9d8e75caa3
13 changed files with 43 additions and 35 deletions

View File

@@ -387,10 +387,14 @@ void RenderToolsDX::LogD3DResult(HRESULT result, const char* file, uint32 line,
if (removedReason == DXGI_ERROR_DEVICE_HUNG)
errorType = FatalErrorType::GPUHang;
}
else if (fatal)
errorType = FatalErrorType::Unknown;
if (errorType != FatalErrorType::None)
Platform::Fatal(msg, nullptr, errorType);
#if LOG_ENABLE
else
Log::Logger::Write(fatal ? LogType::Fatal : LogType::Error, msg);
Log::Logger::Write(LogType::Error, msg);
#endif
}
LPCSTR RenderToolsDX::GetVertexInputSemantic(VertexElement::Types type, UINT& semanticIndex)