Refactor material shaders generator to use modular features as extensions

This commit is contained in:
Wojtek Figat
2021-02-04 14:58:01 +01:00
parent 2a3b6edf50
commit 9e6243adcc
14 changed files with 308 additions and 677 deletions

View File

@@ -116,9 +116,6 @@ Material GetMaterialPS(MaterialInput input)
@4
}
// Fix line for errors/warnings for shader code from template
#line 1000
// Input macro specified by the material: DECAL_BLEND_MODE
#define DECAL_BLEND_MODE_TRANSLUCENT 0