Fix GDK platform build with VS 2022 installed
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@@ -2,6 +2,7 @@
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using System;
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using System.IO;
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using System.Linq;
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using Flax.Build.NativeCpp;
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namespace Flax.Build.Platforms
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@@ -19,7 +20,7 @@ namespace Flax.Build.Platforms
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/// <param name="platform">The platform.</param>
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/// <param name="architecture">The architecture.</param>
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protected GDKToolchain(GDKPlatform platform, TargetArchitecture architecture)
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: base(platform, architecture, WindowsPlatformToolset.Latest, WindowsPlatformSDK.v10_0_19041_0)
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: base(platform, architecture, WindowsPlatformBase.GetToolsets().Keys.Where(x => x <= WindowsPlatformToolset.v142).Max(), WindowsPlatformSDK.v10_0_19041_0)
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{
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// Setup system paths
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SystemIncludePaths.Add(Path.Combine(GDK.Instance.RootPath, "GRDK\\GameKit\\Include"));
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