diff --git a/Source/Editor/Content/Items/CSharpScriptItem.cs b/Source/Editor/Content/Items/CSharpScriptItem.cs
index b9b7f563e..80f2122d8 100644
--- a/Source/Editor/Content/Items/CSharpScriptItem.cs
+++ b/Source/Editor/Content/Items/CSharpScriptItem.cs
@@ -18,7 +18,7 @@ namespace FlaxEditor.Content
: base(path)
{
}
-
+
///
public override SpriteHandle DefaultThumbnail => Editor.Instance.Icons.CSharpScript128;
}
diff --git a/Source/Editor/Content/Proxy/ContentProxy.cs b/Source/Editor/Content/Proxy/ContentProxy.cs
index 95b4f28ab..779232d42 100644
--- a/Source/Editor/Content/Proxy/ContentProxy.cs
+++ b/Source/Editor/Content/Proxy/ContentProxy.cs
@@ -82,7 +82,7 @@ namespace FlaxEditor.Content
{
return true;
}
-
+
///
/// Determines whether this proxy can create items in the specified target location.
///
diff --git a/Source/Editor/Content/Proxy/ScriptProxy.cs b/Source/Editor/Content/Proxy/ScriptProxy.cs
index 2d66fb236..9874b7c0f 100644
--- a/Source/Editor/Content/Proxy/ScriptProxy.cs
+++ b/Source/Editor/Content/Proxy/ScriptProxy.cs
@@ -74,7 +74,7 @@ namespace FlaxEditor.Content
return false;
return true;
}
-
+
///
public override void Create(string outputPath, object arg)
{
diff --git a/Source/Editor/CustomEditors/Editors/GenericEditor.cs b/Source/Editor/CustomEditors/Editors/GenericEditor.cs
index 062316547..39b1ca531 100644
--- a/Source/Editor/CustomEditors/Editors/GenericEditor.cs
+++ b/Source/Editor/CustomEditors/Editors/GenericEditor.cs
@@ -519,7 +519,7 @@ namespace FlaxEditor.CustomEditors.Editors
if (_groups != null)
_groups.Clear();
}
-
+
internal static LayoutElementsContainer OnGroup(LayoutElementsContainer layout, EditorDisplayAttribute display)
{
if (display?.Group != null)
diff --git a/Source/Editor/GUI/ItemsListContextMenu.cs b/Source/Editor/GUI/ItemsListContextMenu.cs
index 5d123766f..77ee9af76 100644
--- a/Source/Editor/GUI/ItemsListContextMenu.cs
+++ b/Source/Editor/GUI/ItemsListContextMenu.cs
@@ -264,7 +264,7 @@ namespace FlaxEditor.GUI
PerformLayout(true);
_searchBox.Focus();
}
-
+
///
/// Sorts the items list (by item name by default).
///
@@ -459,7 +459,7 @@ namespace FlaxEditor.GUI
}
break;
}
-
+
if (_waitingForInput)
{
_waitingForInput = false;
diff --git a/Source/Editor/GUI/Timeline/Tracks/AnimationEventTrack.cs b/Source/Editor/GUI/Timeline/Tracks/AnimationEventTrack.cs
index 4e813fe38..be67bb430 100644
--- a/Source/Editor/GUI/Timeline/Tracks/AnimationEventTrack.cs
+++ b/Source/Editor/GUI/Timeline/Tracks/AnimationEventTrack.cs
@@ -140,7 +140,7 @@ namespace FlaxEditor.GUI.Timeline.Tracks
_instanceTypeName = typeName;
_instanceData = data;
}
-
+
internal void Load(BinaryReader stream)
{
StartFrame = (int)stream.ReadSingle();
diff --git a/Source/Editor/Options/InputOptions.cs b/Source/Editor/Options/InputOptions.cs
index 610297efb..0a1a78cab 100644
--- a/Source/Editor/Options/InputOptions.cs
+++ b/Source/Editor/Options/InputOptions.cs
@@ -151,27 +151,27 @@ namespace FlaxEditor.Options
[DefaultValue(typeof(InputBinding), "Q")]
[EditorDisplay("Viewport"), EditorOrder(1550)]
public InputBinding Down = new InputBinding(KeyboardKeys.Q);
-
+
[DefaultValue(typeof(InputBinding), "Numpad0")]
[EditorDisplay("Viewport"), EditorOrder(1600)]
public InputBinding ViewpointFront = new InputBinding(KeyboardKeys.Numpad0);
-
+
[DefaultValue(typeof(InputBinding), "Numpad5")]
[EditorDisplay("Viewport"), EditorOrder(1610)]
public InputBinding ViewpointBack = new InputBinding(KeyboardKeys.Numpad5);
-
+
[DefaultValue(typeof(InputBinding), "Numpad4")]
[EditorDisplay("Viewport"), EditorOrder(1620)]
public InputBinding ViewpointLeft = new InputBinding(KeyboardKeys.Numpad4);
-
+
[DefaultValue(typeof(InputBinding), "Numpad6")]
[EditorDisplay("Viewport"), EditorOrder(1630)]
public InputBinding ViewpointRight = new InputBinding(KeyboardKeys.Numpad6);
-
+
[DefaultValue(typeof(InputBinding), "Numpad8")]
[EditorDisplay("Viewport"), EditorOrder(1640)]
public InputBinding ViewpointTop = new InputBinding(KeyboardKeys.Numpad8);
-
+
[DefaultValue(typeof(InputBinding), "Numpad2")]
[EditorDisplay("Viewport"), EditorOrder(1650)]
public InputBinding ViewpointBottom = new InputBinding(KeyboardKeys.Numpad2);
diff --git a/Source/Editor/Options/InterfaceOptions.cs b/Source/Editor/Options/InterfaceOptions.cs
index a277deb6a..8be880e0e 100644
--- a/Source/Editor/Options/InterfaceOptions.cs
+++ b/Source/Editor/Options/InterfaceOptions.cs
@@ -37,7 +37,7 @@ namespace FlaxEditor.Options
///
TimeSinceStartup,
}
-
+
///
/// A proxy DockState for window open method.
///
@@ -47,27 +47,27 @@ namespace FlaxEditor.Options
/// The floating window.
///
Float = DockState.Float,
-
+
///
/// The dock fill as a tab.
///
DockFill = DockState.DockFill,
-
+
///
/// The dock left.
///
DockLeft = DockState.DockLeft,
-
+
///
/// The dock right.
///
DockRight = DockState.DockRight,
-
+
///
/// The dock top.
///
DockTop = DockState.DockTop,
-
+
///
/// The dock bottom.
///
@@ -112,14 +112,14 @@ namespace FlaxEditor.Options
[DefaultValue(DockStateProxy.Float)]
[EditorDisplay("Interface", "New Window Location"), EditorOrder(150), Tooltip("Define the opening method for new windows, open in a new tab by default.")]
public DockStateProxy NewWindowLocation { get; set; } = DockStateProxy.Float;
-
+
///
/// Gets or sets the timestamps prefix mode for debug log messages.
///
[DefaultValue(TimestampsFormats.None)]
[EditorDisplay("Interface"), EditorOrder(210), Tooltip("The timestamps prefix mode for debug log messages.")]
public TimestampsFormats DebugLogTimestampsFormat { get; set; } = TimestampsFormats.None;
-
+
///
/// Gets or sets the editor icons scale. Editor restart required.
///
diff --git a/Source/Editor/Options/ViewportOptions.cs b/Source/Editor/Options/ViewportOptions.cs
index fa021b491..7f42d36d0 100644
--- a/Source/Editor/Options/ViewportOptions.cs
+++ b/Source/Editor/Options/ViewportOptions.cs
@@ -24,7 +24,7 @@ namespace FlaxEditor.Options
[DefaultValue(1.0f), Limit(0.01f, 100.0f)]
[EditorDisplay("General"), EditorOrder(101), Tooltip("The mouse wheel sensitivity applied to zoom in orthographic mode.")]
public float MouseWheelSensitivity { get; set; } = 1.0f;
-
+
///
/// Gets or sets the default movement speed for the viewport camera (must match the dropdown menu values in the viewport).
///
@@ -57,7 +57,7 @@ namespace FlaxEditor.Options
/// Gets or sets if the panning direction is inverted for the viewport camera.
///
[DefaultValue(false)]
- [EditorDisplay("Defaults"), EditorOrder(150), Tooltip( "Invert the panning direction for the viewport camera." )]
+ [EditorDisplay("Defaults"), EditorOrder(150), Tooltip("Invert the panning direction for the viewport camera.")]
public bool DefaultInvertPanning { get; set; } = false;
}
}
diff --git a/Source/Editor/SceneGraph/Actors/SceneNode.cs b/Source/Editor/SceneGraph/Actors/SceneNode.cs
index 41f3cbaf1..e5044d177 100644
--- a/Source/Editor/SceneGraph/Actors/SceneNode.cs
+++ b/Source/Editor/SceneGraph/Actors/SceneNode.cs
@@ -85,7 +85,7 @@ namespace FlaxEditor.SceneGraph.Actors
{
Editor.Instance.Windows.ContentWin.Select(Editor.Instance.ContentDatabase.Find(Scene.Path));
}
-
+
private void OnSave()
{
Editor.Instance.Scene.SaveScene(this);
diff --git a/Source/Editor/Surface/Archetypes/Material.cs b/Source/Editor/Surface/Archetypes/Material.cs
index 0110c2c0e..38a3eb3dd 100644
--- a/Source/Editor/Surface/Archetypes/Material.cs
+++ b/Source/Editor/Surface/Archetypes/Material.cs
@@ -242,27 +242,27 @@ namespace FlaxEditor.Surface.Archetypes
/// Constant buffers.
///
Constants = 1,
-
+
///
/// Shader resources such as textures and buffers.
///
ShaderResources = 2,
-
+
///
/// Pre-processor definitions.
///
Defines = 3,
-
+
///
/// Included files.
///
Includes = 7,
-
+
///
/// Default location after all shader resources and methods but before actual material code.
///
Utilities = 8,
-
+
///
/// Shader functions location after all material shaders.
///
diff --git a/Source/Editor/Surface/Elements/BoxValue.cs b/Source/Editor/Surface/Elements/BoxValue.cs
index 8034d66eb..31e60904a 100644
--- a/Source/Editor/Surface/Elements/BoxValue.cs
+++ b/Source/Editor/Surface/Elements/BoxValue.cs
@@ -1,11 +1,11 @@
+// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
+
#if USE_LARGE_WORLDS
using RealValueBox = FlaxEditor.GUI.Input.DoubleValueBox;
#else
using RealValueBox = FlaxEditor.GUI.Input.FloatValueBox;
#endif
-// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
-
using FlaxEngine;
using FlaxEngine.GUI;
diff --git a/Source/Editor/Surface/Elements/ComboBoxElement.cs b/Source/Editor/Surface/Elements/ComboBoxElement.cs
index 4a61df4d7..39928b1a1 100644
--- a/Source/Editor/Surface/Elements/ComboBoxElement.cs
+++ b/Source/Editor/Surface/Elements/ComboBoxElement.cs
@@ -43,7 +43,7 @@ namespace FlaxEditor.Surface.Elements
{
var items = Archetype.Text.Split('\n');
AddItems(items);
-
+
OnNodeValuesChanged();
ParentNode.ValuesChanged += OnNodeValuesChanged;
}
diff --git a/Source/Editor/Utilities/Utils.cs b/Source/Editor/Utilities/Utils.cs
index 236e5c04f..5fdaae91a 100644
--- a/Source/Editor/Utilities/Utils.cs
+++ b/Source/Editor/Utilities/Utils.cs
@@ -507,7 +507,7 @@ namespace FlaxEditor.Utilities
break;
case 13: // CommonType::Rect:
{
- value = new Rectangle(stream.ReadSingle(), stream.ReadSingle(),stream.ReadSingle(), stream.ReadSingle());
+ value = new Rectangle(stream.ReadSingle(), stream.ReadSingle(), stream.ReadSingle(), stream.ReadSingle());
}
break;
case 15: // CommonType::Matrix
diff --git a/Source/Editor/Viewport/Cameras/ArcBallCamera.cs b/Source/Editor/Viewport/Cameras/ArcBallCamera.cs
index 75973c678..bfa31e4fa 100644
--- a/Source/Editor/Viewport/Cameras/ArcBallCamera.cs
+++ b/Source/Editor/Viewport/Cameras/ArcBallCamera.cs
@@ -1,11 +1,11 @@
+// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
+
#if USE_LARGE_WORLDS
using Real = System.Double;
#else
using Real = System.Single;
#endif
-// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
-
using FlaxEngine;
namespace FlaxEditor.Viewport.Cameras
diff --git a/Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs b/Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs
index 90cfdbd5e..ea93e11d9 100644
--- a/Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs
+++ b/Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs
@@ -73,7 +73,7 @@ namespace FlaxEditor.Windows.Assets
Offsets = Margin.Zero;
AnchorPreset = AnchorPresets.StretchAll;
}
-
+
private bool ValidateDragAsset(AssetItem assetItem)
{
return assetItem.OnEditorDrag(this);