diff --git a/Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp b/Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp index c372655ae..eca4c8b34 100644 --- a/Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp +++ b/Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp @@ -1146,7 +1146,7 @@ void GlobalSurfaceAtlasPass::RenderDebug(RenderContext& renderContext, GPUContex } } -void GlobalSurfaceAtlasPass::RasterizeActor(Actor* actor, void* actorObject, const BoundingSphere& actorObjectBounds, const Matrix& localToWorld, const BoundingBox& localBounds, uint32 tilesMask, bool useVisibility) +void GlobalSurfaceAtlasPass::RasterizeActor(Actor* actor, void* actorObject, const BoundingSphere& actorObjectBounds, const Transform& localToWorld, const BoundingBox& localBounds, uint32 tilesMask, bool useVisibility) { GlobalSurfaceAtlasCustomBuffer& surfaceAtlasData = *_surfaceAtlasData; Float3 boundsSize = localBounds.GetSize() * actor->GetScale();