Fix debug drawing wheeled vehicle in prefab viewport

#3591
This commit is contained in:
Wojtek Figat
2025-08-29 21:03:44 +02:00
parent 5222f1d35c
commit 9fafb47abb
22 changed files with 102 additions and 100 deletions

View File

@@ -267,13 +267,11 @@ public:
protected:
// [PhysicsActor]
ImplementPhysicsDebug;
void UpdateGeometry() override;
void GetGeometry(CollisionShape& collision) override;
void BeginPlay(SceneBeginData* data) override;
void EndPlay() override;
#if USE_EDITOR
void DrawPhysicsDebug(RenderView& view) override;
#endif
void OnActiveInTreeChanged() override;
void OnEnable() override;
void OnDisable() override;