Remove mutex usage since scenes are loaded in sync for now

This commit is contained in:
Wojtek Figat
2023-10-01 13:17:37 +02:00
parent 1c21939f40
commit a001a5fbdc
2 changed files with 0 additions and 2 deletions

View File

@@ -1018,7 +1018,6 @@ void Actor::Deserialize(DeserializeStream& stream, ISerializeModifier* modifier)
const auto parent = Scripting::FindObject<Actor>(parentId);
if (_parent != parent)
{
ScopeLock lock(Level::ScenesLock);
if (IsDuringPlay())
{
SetParent(parent, false, false);