diff --git a/Source/Engine/Physics/Actors/WheeledVehicle.cpp b/Source/Engine/Physics/Actors/WheeledVehicle.cpp
index 08141e75e..b3b0473f1 100644
--- a/Source/Engine/Physics/Actors/WheeledVehicle.cpp
+++ b/Source/Engine/Physics/Actors/WheeledVehicle.cpp
@@ -213,11 +213,21 @@ void WheeledVehicle::SetBrake(float value)
_tankRightBrake = value;
}
+float WheeledVehicle::GetBrake()
+{
+ return _brake;
+}
+
void WheeledVehicle::SetHandbrake(float value)
{
_handBrake = Math::Saturate(value);
}
+float WheeledVehicle::GetHandbrake()
+{
+ return _handBrake;
+}
+
void WheeledVehicle::SetTankLeftThrottle(float value)
{
_tankLeftThrottle = Math::Clamp(value, -1.0f, 1.0f);
diff --git a/Source/Engine/Physics/Actors/WheeledVehicle.h b/Source/Engine/Physics/Actors/WheeledVehicle.h
index dec7b75cd..3e93f47ec 100644
--- a/Source/Engine/Physics/Actors/WheeledVehicle.h
+++ b/Source/Engine/Physics/Actors/WheeledVehicle.h
@@ -578,12 +578,24 @@ public:
/// The value (0,1 range).
API_FUNCTION() void SetBrake(float value);
+ ///
+ /// Gets the vehicle brakes. Brake is the analog brake pedal value in range (0,1) where 1 represents the pedal fully pressed and 0 represents the pedal in its rest state.
+ ///
+ /// The vehicle brake.
+ API_FUNCTION() float GetBrake();
+
///
/// Sets the input for vehicle handbrake. Handbrake is the analog handbrake value in range (0,1) where 1 represents the handbrake fully engaged and 0 represents the handbrake in its rest state.
///
/// The value (0,1 range).
API_FUNCTION() void SetHandbrake(float value);
+ ///
+ /// Gets the vehicle handbrake. Handbrake is the analog handbrake value in range (0,1) where 1 represents the handbrake fully engaged and 0 represents the handbrake in its rest state.
+ ///
+ /// The vehicle handbrake.
+ API_FUNCTION() float GetHandbrake();
+
///
/// Sets the input for tank left track throttle. It is the analog accelerator pedal value in range (-1,1) where 1 represents the pedal fully pressed to move to forward, 0 to represents the
/// pedal in its rest state and -1 represents the pedal fully pressed to move to backward. The track direction will be inverted if the vehicle current gear is rear.