Add light debug view flag to draw light shapes
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@@ -95,6 +95,7 @@ public:
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#if USE_EDITOR
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void OnDebugDraw() override;
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void OnDebugDrawSelected() override;
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void DrawLightsDebug(RenderView& view) override;
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#endif
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void OnLayerChanged() override;
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void Serialize(SerializeStream& stream, const void* otherObj) override;
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