Add FLAX_X_Y_OR_NEWER to game code defines

This commit is contained in:
Wojtek Figat
2023-02-06 10:24:37 +01:00
parent e09ad39161
commit a175e58107

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@@ -23,6 +23,7 @@ namespace Flax.Build
// Setup scripting API environment
var engineVersion = EngineTarget.EngineVersion;
AddEngineVersionDefines(engineVersion, options.CompileEnv.PreprocessorDefinitions);
options.ScriptingAPI.Defines.Add("FLAX");
options.ScriptingAPI.Defines.Add(string.Format("FLAX_{0}", engineVersion.Major));
options.ScriptingAPI.Defines.Add(string.Format("FLAX_{0}_{1}", engineVersion.Major, engineVersion.Minor));